Finally the sources of the controllers submitted at the Simulated Car Racing Competition at WCCI-2008 are available:
Computational Intelligence in Games
As you may know the results of the Car Racing Competition have been presented at the IEEE World Congress on Computational Intelligence 2008.
The final stage of the competition consisted in running a race with all the controller together. As in the first stage the scoring process involved 3 tracks: Ruddskogen, Street-1, and D-Speedway.
For each of the three selected tracks, we run ten races using a random permutation for the starting order of the controllers. At the end of each race, consisting of 3 laps, the performance is computed as the median (the 50th percentile) of the controllers score assigned on the basis of the F1 point systems.
The following table reports the summary of the competition results:
Then we performed an additional scoring session to compare the controllers submitted with the two programmed controllers provided to the competitors with the API of the competition and a controller evolved using NEAT by Luigi Cardamone (a student of Politecnico di Milano). The scoring has been performed in the same way except for the number of races run that were 5 instead of 10.
In the following video you can see the highlights of the competition.